About

Greetings! I am a passionate games enthusiast based in Melbourne, Victoria, Australia. With a profound love for the world of gaming, I have honed my skills in the realm of 3D design and development. Throughout my journey, I've had the privilege of exploring what is possible in the gaming industry through my personal and academic projects. This portfolio serves as a showcase of my dedication and expertise, encapsulating the essence of my creative endeavours in the captivating realm of 3D. Join me on a visual journey through my work as we delve into the immersive and dynamic world of interactive entertainment.

In my portfolio, you'll find a diverse range of 3D and game development projects that showcase my passion and proficiency in these realms. Within the 3D section, I've crafted a realistic fire extinguisher, built in Blender with the texture in Substance Painter. I've explored the designs of different character archetypes and have incorporated the use of these applied principles in my own design philosophy.

In the Games section, you'll encounter "Space Puppy," a solo project where players control as an adorable canine to avoid barrels thrown by the Zookeeper, demonstrating my game design and development skills. "Goodboy" embodies a charming low-poly aesthetic, where it was my duty to create and texture the 3D assets during a 3-day game jam. Lastly, "Hooked on a Ceiling" stands as a significant achievement—a project from my time at Swinburne University that was showcased at PAX Australia in 2019. These works collectively reflect my devotion to the world of 3D and game development, and I invite you to explore each creation to witness the passion and creativity that drives my craft.